
SAVE 32 Cars inclusiv Tuningparts at SF Airport

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Cleo script and source text
Feature: Save 32 cars and their tuningparts, paintjobs, colors
at SF Airport
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www.zazmahall.de/index.htm
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use sannybuilder to compile the source script
how to do? read my tutorial at http://zazmahall.de/ZAZGTASANATORIUM/CLEO_Script_Tut_eng1.htm#firststepCleo

SAVE_32Cars_SFAirport.txt must be compiled as SAVE_32Cars_SFAirport.cm into cleo folder
Save_32_car_initialize.txt must be compiled as Save_32_car_initialize.cs into cleo folder and must have the *.cm file name in mission start entry

initialize the savecar mission at 2 spots:
1. behind autom. gate at airport front
2. at the northest building of airport
small red markers appear to quit the mission

park your car anywhere at airport but not where the red spot was
and leave it to store it

all restored cars will be available as long as You Stay at the airport

leave the airport or go into small red markers to quit the mission, to can bring the next car for saving







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// CREDITS AND THANKS //
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to Rockstar Games for creating an innovative game
to Seemann for developing Cleo and Sannybuilder
Seemann provides at his homepage the original CLEO 3/4 -Library,
which includes additional Plugins, e.g. a MP3 Player
In addition he gives support for the CLEO technic and for Sannybuilder
http://cleo.sannybuilder.com/
http://sannybuilder.com/

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to Bart Waterduck for Mission Builder and inspiration 
to Patrik W. for teaching
to Plynton, spaceeinstein, Craig Kostelecky, Opius, ceej, Y_Less, Nubbel, sleeper777, brokenfish, GodGell, Hammer83, Jacob, Scream2k4, Kam, DexX, xmen, PD Escobar
Dutchy3010, Wesser and much more who made basic work on mission coding
and to Demarest


************** Cleo Scripts by ZAZ - (c) 2012 - http://zazmahall.de/index.htm - e-mail: zamorro@freakmail.de **************  

