{$CLEO .cs}
:Save_32_car_initialize
thread 'SAVCRIZ'

while true
wait  0
if
0256:   player $PLAYER_CHAR defined
then
    if
    0038:   $ONMISSION ==  0  // integer values
    then
        if
        00FE:   actor $PLAYER_ACTOR  0 (in-sphere)near_point -1383.4133 -277.0465 25.4375 radius  300.5  400.5  75.5
        then

                if  or
                0103:   actor $PLAYER_ACTOR in_sphere -1526.4872 -412.5164 7.0852 radius 7.5  7.5  15.5 sphere 1 stopped_in_car
                0103:   actor $PLAYER_ACTOR in_sphere -1269.4133 18.9535 14.1484 radius 7.5  7.5  15.5 sphere 1 stopped_in_car
                0102:   actor $PLAYER_ACTOR in_sphere -1526.4872 -412.5164 7.0852 radius 7.5  7.5  15.5 sphere 1 stopped_on_foot
                0102:   actor $PLAYER_ACTOR in_sphere -1269.4133 18.9535 14.1484 radius 7.5  7.5  15.5 sphere 1 stopped_on_foot
                then
                    if
                    0AAB:   file_exists "CLEO\SAVE_32Cars_SFAirport.cm"
                    then
                    03E6: remove_text_box 
                    00BA: text_styled 'SV32_38'  2000 ms  6
                    0001: wait  500 ms
                    00BE: text_clear_all
                    0004: $ONMISSION =  1  // integer values
                    0A94: start_custom_mission "SAVE_32Cars_SFAirport"
                    else
                    00BA: show_text_styled GXT 'SV32_39' time 2000 style 4
                    wait 1000
                    end
                end
    
        end 
    end
end
end



